Category Archives: Prolog

Solving logic game Uluru with Prolog

Before starting to learn Prolog I used various logic based systems, such as the SPIN model checker, or reasoners that work on ontologies encoded in OWL. The latter of them to have it reason about (visual) objects in RoboCup.

Prolog however seems to encode many problems in a more natural and fluent way, so I set out to make a few toy examples to test how well I could make it work and get a feel for its advantages and limitations.

Many concepts in AI are implicitly based on specific formulations / terminology as used for Prolog or its derivatives. Vague sounding words / expressions, often taken from general contexts, really mean something rather specific, and learning about Prolog sharpens the understanding of these wordings.

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